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Code Editor 2: Constructors do not appear in autocomplete if you do not type "new" before calling them #11936
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pluginThis issue is in a part of GM which is delivered as a standalone plugin via Package ManagerThis issue is in a part of GM which is delivered as a standalone plugin via Package Manager
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Description
What Is The Bug?
GameMaker-Beta_XXjRYfGYiS.mp4
video shows it all: constructor functions do not autofill unless you type new first, which is pretty hobbling
Expected Change
constructors should autofill even without the new keyword, since passing the functions around by reference has to be done without the new keyword
Steps To Reproduce
- Start GameMaker
- write a constructor function
- type the name of it new constructor function
- See the issue
How reliably can you recreate this issue using your steps above?
Always
Which version of GameMaker are you reporting this issue for?
2024.13.1 (Monthly), 2024.1400 (Betas)
Which operating system(s) are you seeing the problem on?
Windows 10
Are you running GameMaker from inside your Steam library?
No
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pluginThis issue is in a part of GM which is delivered as a standalone plugin via Package ManagerThis issue is in a part of GM which is delivered as a standalone plugin via Package Manager
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Todo