Description
After updating to GameMaker 2024.14.4, projects exhibit noticeable frame pacing issues and perceived stuttering, even when FPS remains stable.
The issue is particularly visible in projects using camera smoothing (lerp) and visual effects.
The problem is resolved by disabling the new swapchain/present debug flags:
debug_event("WinWaitableSwapChainOff");
debug_event("WinPresentDoNotWaitOff");
debug_event("WinPresentRestartOff");
Steps To Reproduce
noone
Which version of GameMaker are you reporting this issue for?
IDE v2024.14.4.221 Runtime v2024.14.4.265
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
Which platform(s) are you seeing the problem on?
Windows
473c2ec8-79e9-4397-89a7-81d5a7a75111
Description
After updating to GameMaker 2024.14.4, projects exhibit noticeable frame pacing issues and perceived stuttering, even when FPS remains stable.
The issue is particularly visible in projects using camera smoothing (lerp) and visual effects.
The problem is resolved by disabling the new swapchain/present debug flags:
debug_event("WinWaitableSwapChainOff");
debug_event("WinPresentDoNotWaitOff");
debug_event("WinPresentRestartOff");
Steps To Reproduce
noone
Which version of GameMaker are you reporting this issue for?
IDE v2024.14.4.221 Runtime v2024.14.4.265
Which operating system(s) are you seeing the problem on?
Windows 10.0.19045.0
Which platform(s) are you seeing the problem on?
Windows
473c2ec8-79e9-4397-89a7-81d5a7a75111