Description for GM2018, weld joint angle in degrees and various other physics docs fixes, other small changes and fixes#378
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YoYoGames/GameMaker-Bugs#13783 * Fixed the debug output shown on the handle_parse() page (each call outputs "ref sprite spr_player") * Added that ID or name depends on the internal representation of the type stored in the handle
…file directory function pages YoYoGames/GameMaker-Bugs#13887
…cs Joint Constants page YoYoGames/GameMaker-Bugs#14221 * Fixed the <h2> headers on the page (all but one had the text underneath the header line) * Small visual update of the page
…nts" section YoYoGames/GameMaker-Bugs#14221 * Visual update of the function pages * Replaced Back and Next links with cross-refs * Replaced links on the "Joints" page with cross-refs
YoYoGames/GameMaker-Bugs#14221 * Added to distinguish from "Physics Fixture ID" * Changed on all function pages that take or return a bound fixture ID
YoYoGames/GameMaker-Bugs#14221 * Better shows which functions take a regular fixture ID or a "bound" fixture ID
…ure_bind* pages YoYoGames/GameMaker-Bugs#14221 * On the Fixtures page: * Emphasize "bound" fixtures * Link to physics_fixture_bind() function * Reworked code examples on the physics_fixture_bind* pages
…D as well YoYoGames/GameMaker-Bugs#14221 * physics_remove_fixture() can take an object ID as the first parameter * Similar to how physics_fixture_bind() can take an object ID to bind to all instances of that object
YoYoGames/GameMaker-Bugs#14221 * Updated the code example to include code that frees the bound fixtures * Changed naming to be consistent with the guidelines
…nsistency with function names YoYoGames/GameMaker-Bugs#14221
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This PR has manual changes for the following:
physics_joint_weld_create()page needs to say the "ref_angle" argument uses radians GameMaker-Bugs#14221)physics_remove_fixture()can also take an object ID