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Description

Avoid possible crashes due to excessive memory usage.

Reaching memory limits could crash the Texturing step:
texturing_crash

With the modified estimation:
texturing_a_betterEstimation

And with uniform repartition:
texturing_b_uniformRepartition

@fabiencastan fabiencastan added this to the 2.4.0 milestone Feb 13, 2021
@fabiencastan fabiencastan merged commit 75b0617 into develop Feb 14, 2021
@fabiencastan fabiencastan deleted the dev/texturingMemoryUsage branch February 14, 2021 23:41
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Fix #920

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