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Hi,
I'm trying to render surface normals from the meshes in Blender, using the camera parameters provided. I scale the mesh using meters_per_asset_unit. I use camera_keyframe_positions.hdf5 for the camera location and get the camera euler angles from camera_keyframe_orientations.hdf5' with fov = pi/3 = 1.0471975511965976.
But my renderings do not match the color images from the dataset for only some specific scenes. Is there any other camera parameter I'm missing?
Here's an example for ai_037_002, cam_00, frame.0000:

Thanks for your help.
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