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Expose generic functionality / function library #44

@husberg-disguise

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@husberg-disguise

Issue #35 has repeatedly come up, but would require RenderStream API changes that would generally not be beneficial to the platform.

Instead, collate the most used functionality and expose it as a collection of fields that can be easily enabled in the plugin settings without having to modify exposed variables in the blueprint of each level.

Examples would be:

  • Performance tooling: engine scalability slider, stat overlays and starting/stopping of profiling to disk
  • Camera post-effects/screen-space effects that may or may not work for split viewports
  • Anything the community can think of, so ideally easily extensible

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