Add sqlite-xamarin (native library) build.#54
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atsushieno wants to merge 1 commit intodotnet:masterfrom
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Add sqlite-xamarin (native library) build.#54atsushieno wants to merge 1 commit intodotnet:masterfrom
atsushieno wants to merge 1 commit intodotnet:masterfrom
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| <Target Name="_CreateProject"> | ||
| <Exec Condition="!Exists('src')" | ||
| Command="$(ANDROID_SDK_PATH)\tools\android create project -g -n sqlitesample -p . -a MainActivity -t android-10 --package com.xamarin.sqlitesample -v 1.0.0" /> |
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This should use $(AndroidSdkDirectory), not $(ANDROID_SDK_PATH). $(AndroidSdkDirectory) is set in Configuration.props, and thus is always present. $(ANDROID_SDK_PATH) might not be set.
sqlite needs to be built by our own because Android N or later will require that any non-public system library cannot be loaded.
| <AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile> | ||
| <AndroidUseLatestPlatformSdk>True</AndroidUseLatestPlatformSdk> | ||
| <AssemblyName>Mono.Data.Sqlite</AssemblyName> | ||
| <TargetFrameworkVersion>v5.0</TargetFrameworkVersion> |
Contributor
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Please move the <Import/> of Configuration.props to the top of the file, and set <TargetFrameworkVersion/> to $(AndroidFrameworkVersion). This will ensure that when $(AndroidFrameworkVersion) changes in the future (e.g. to v6.1 for Android-N, or whatever it will be called), this project won't break.
Contributor
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Superseded by PR #70. |
radical
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May 8, 2018
The Release configuration build would fail, because:
1. `mono.linq.expressions` wouldn't build on non-Windows platforms.
2. `Java.Interop.dll` in Release set
`FEATURE_JNIENVIRONMENT_SAFEHANDLES`, which didn't compile.
3. `tools\generator.csproj` wasn't *in* the Release configuration,
which caused a compilation error when building
`generator-Tests.csproj` because `generator.exe` wasn't
referenced.
4. `src\java-interop` didn't build because of:
java-interop-gc-bridge-mono.c:871:79: error: use of undeclared identifier 'klass'
jmethodID add_method_id = get_add_reference_method (bridge, env, handle, klass);
Fix (1) by bumping to a Mono.Linq.Expressions commit which does build
on non-Windows platforms in the Release configuration.
Fix (2) by using `FEATURE_JNIENVIRONMENT_JI_PINVOKES` instead.
Fix (3) by adding `tools\generator.csproj` to the Release
configuration.
Fix (4) by removing `#if DEBUG` use so that `klass` is in scope.
grendello
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Aug 12, 2020
Fixes: dotnet/android-libzipsharp#64 Context: https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1139578 Context: https://liquid.microsoft.com/Web/Object/Read/ms.security/Requirements/Microsoft.Security.SystemsADM.10039#guide Changes: dotnet/android-libzipsharp@1.0.10...1.0.20 * dotnet/android-libzipsharp@1752f95: Statically Linux libzip.so (#70) * dotnet/android-libzipsharp@2b1762f: Fix Dll SearchPath to include Assembly Directory. (#69) * dotnet/android-libzipsharp@28b4639: Merge pull request #68 from dellis1972/fixwindowssearch * dotnet/android-libzipsharp@fdabcda: Fix Windows to look in Assembly Directory for 32bit dll. * dotnet/android-libzipsharp@b332af0: Fix Native Crash on Windows. (#67) * dotnet/android-libzipsharp@96eb5e3: Use DefaultDllImportSearchPathsAttribute (#66) * dotnet/android-libzipsharp@755a42a: Bump libzip to 1.7.3 and go back to mingw (#65) * dotnet/android-libzipsharp@5ae5e70: Merge pull request #60 from xamarin/msvc-static-link * dotnet/android-libzipsharp@30ff680: Build libzip with static CRT and VS2019 * dotnet/android-libzipsharp@bad320e: Merge pull request #59 from dellis1972/theswitcharoo * dotnet/android-libzipsharp@d7bc2c5: Merge pull request #58 from xamarin/optimize-winbuild * dotnet/android-libzipsharp@34dc213: Make 64 bit Linux native lib the default. * dotnet/android-libzipsharp@d3aad35: fixup! Optimize libzip build * dotnet/android-libzipsharp@0970a01: Optimize libzip build * dotnet/android-libzipsharp@d321af1: Merge pull request #57 from xamarin/fix-win32-packaging * dotnet/android-libzipsharp@80b739d: Fix a typo which caused 64-bit dll to be packaged for 32-bit Windows * dotnet/android-libzipsharp@1665db0: Bump the version (to 1.0.12), to prepare to release (#56) * dotnet/android-libzipsharp@dd5e939: Throw exception instead of silently failing if zip save/close fails (#54) * dotnet/android-libzipsharp@2df5b16: Fix enumerating zip with deleted entries (#53) * dotnet/android-libzipsharp@a042554: Add .editorconfig, copied from xamarin-android (#55) * dotnet/android-libzipsharp@a0973d4: Bump libzip to 1.6.1 (#49) Changes: nih-at/libzip@rel-1-5-1...v1.7.3 * Context: https://libzip.org/news/release-1.7.3.html * Context: https://libzip.org/news/release-1.7.2.html * Context: https://libzip.org/news/release-1.7.1.html * Context: https://libzip.org/news/release-1.7.0.html Two primary changes of note in this xamarin/LibZipSharp bump: 1. Bump to `libzip` 1.7.3, which contains numerious fixes and improvements over the previously used 1.5.1 release. 2. Use of `DefaultDllImportSearchPathsAttribute` so that native library dependencies are loaded securely, i.e. w/o allowing "other" libraries to be loaded from unsafe directories. Unfortunately, the `libzip` bump itself caused issues, PR #4751 and PR #4937 each had integration tests "randomly" SIGSEGV. This was eventually tracked down to a bug within `libzip` itself, fixed at: * nih-at/libzip#202
jonpryor
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that referenced
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Aug 20, 2020
Fixes: dotnet/android-libzipsharp#64 Context: https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1139578 Context: https://liquid.microsoft.com/Web/Object/Read/ms.security/Requirements/Microsoft.Security.SystemsADM.10039#guide Changes: dotnet/android-libzipsharp@1.0.10...1.0.20 * dotnet/android-libzipsharp@1752f95: Statically Linux libzip.so (#70) * dotnet/android-libzipsharp@2b1762f: Fix Dll SearchPath to include Assembly Directory. (#69) * dotnet/android-libzipsharp@28b4639: Merge pull request #68 from dellis1972/fixwindowssearch * dotnet/android-libzipsharp@fdabcda: Fix Windows to look in Assembly Directory for 32bit dll. * dotnet/android-libzipsharp@b332af0: Fix Native Crash on Windows. (#67) * dotnet/android-libzipsharp@96eb5e3: Use DefaultDllImportSearchPathsAttribute (#66) * dotnet/android-libzipsharp@755a42a: Bump libzip to 1.7.3 and go back to mingw (#65) * dotnet/android-libzipsharp@5ae5e70: Merge pull request #60 from xamarin/msvc-static-link * dotnet/android-libzipsharp@30ff680: Build libzip with static CRT and VS2019 * dotnet/android-libzipsharp@bad320e: Merge pull request #59 from dellis1972/theswitcharoo * dotnet/android-libzipsharp@d7bc2c5: Merge pull request #58 from xamarin/optimize-winbuild * dotnet/android-libzipsharp@34dc213: Make 64 bit Linux native lib the default. * dotnet/android-libzipsharp@d3aad35: fixup! Optimize libzip build * dotnet/android-libzipsharp@0970a01: Optimize libzip build * dotnet/android-libzipsharp@d321af1: Merge pull request #57 from xamarin/fix-win32-packaging * dotnet/android-libzipsharp@80b739d: Fix a typo which caused 64-bit dll to be packaged for 32-bit Windows * dotnet/android-libzipsharp@1665db0: Bump the version (to 1.0.12), to prepare to release (#56) * dotnet/android-libzipsharp@dd5e939: Throw exception instead of silently failing if zip save/close fails (#54) * dotnet/android-libzipsharp@2df5b16: Fix enumerating zip with deleted entries (#53) * dotnet/android-libzipsharp@a042554: Add .editorconfig, copied from xamarin-android (#55) * dotnet/android-libzipsharp@a0973d4: Bump libzip to 1.6.1 (#49) Changes: nih-at/libzip@rel-1-5-1...v1.7.3 * Context: https://libzip.org/news/release-1.7.3.html * Context: https://libzip.org/news/release-1.7.2.html * Context: https://libzip.org/news/release-1.7.1.html * Context: https://libzip.org/news/release-1.7.0.html Two primary changes of note in this xamarin/LibZipSharp bump: 1. Bump to `libzip` 1.7.3, which contains numerious fixes and improvements over the previously used 1.5.1 release. 2. Use of `DefaultDllImportSearchPathsAttribute` so that native library dependencies are loaded securely, i.e. w/o allowing "other" libraries to be loaded from unsafe directories. Unfortunately, the `libzip` bump itself caused issues, PR #4751 and PR #4937 each had integration tests "randomly" SIGSEGV. This was eventually tracked down to a bug within `libzip` itself, fixed at: * nih-at/libzip#202
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sqlite needs to be built by our own because Android N or later will
require that any non-public system library cannot be loaded.