Apple platform
iOS, Mac Catalyst
Framework version
net10.0-*
Affected platform version
.NET 10.0.103
Description
When Metal shaders are referenced in a project, the shaders are always compiled even if they have not changed.
<ItemGroup>
<Metal Include="*.metal" />
</ItemGroup>
Steps to Reproduce
git clone https://github.com/jeremy-visionaid/MauiTestApp/tree/metal
dotnet build -f net10.0 -bl
dotnet build -f net10.0 -bl
Did you find any workaround?
No response
Build logs
msbuild.binlog.zip
Apple platform
iOS, Mac Catalyst
Framework version
net10.0-*
Affected platform version
.NET 10.0.103
Description
When Metal shaders are referenced in a project, the shaders are always compiled even if they have not changed.
Steps to Reproduce
Did you find any workaround?
No response
Build logs
msbuild.binlog.zip