I’m more of a systems builder than a product person. I focus on the technical architecture that powers deep work—whether that’s custom IDEs and web dev applications, specialized research pipelines, or tools for visual and sound design. I’d rather build something that provides raw capability and clarity than something that looks polished but lacks depth. If it helps a developer, researcher, or creator see their work from a new angle or move faster, I’m interested in building it.
- ohio, United States
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05:19
(UTC -12:00) - https://dovvnloading.github.io/
- https://linktr.ee/mwesney
- @D3VAUX
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MindMap-V2
MindMap-V2 PublicMindMap V2 is a high-performance visualization engine that transforms structured Markdown text into interactive, force-directed node graphs in real-time. Designed with a focus on neumorphic UI prin…
TypeScript 1
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Icon-Clay-Studio
Icon-Clay-Studio PublicIconClay Studio is a specialized vector-based design environment engineered for the creation of high-fidelity neumorphic and claymorphic digital assets.
TypeScript 1
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NeumaWave-Shaper
NeumaWave-Shaper PublicNeumaWave Shaper is a browser-based, polyphonic wavetable synthesizer built on the Web Audio API. It features a fully neumorphic user interface designed for tactile responsiveness and integrates a …
TypeScript 2
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