Skip to content

Releases: epic-64/binbreak

v0.3.1

03 Dec 09:33

Choose a tag to compare

v0.3.1 Pre-release
Pre-release

What's Changed

  • fix: first suggestion always correct by @epic-64 in #11
  • added unit test for checking randomization of suggestions
  • removed dead code

Full Changelog: v0.3.0...v0.3.1

v0.3.0 alpha: overhauled menu and two's complement

01 Dec 21:31

Choose a tag to compare

Note

This release has a bug: the first suggestion is always the correct one. Please use a newer release.

What's Changed

The new signed mode for negative numbers (using two's complement)
singed_mode

The new menu and splash animation:
ezgif-3dbd3d67bd1f9d47

Breaking changes

  • Structure of the save-games has changed, old highscores will be lost

New Contributors

Full Changelog: v0.2.1-alpha...v0.3.0

v0.2.1-alpha

20 Nov 16:39
9a19822

Choose a tag to compare

v0.2.1-alpha Pre-release
Pre-release

What's Changed

New Contributors

  • @0xAdk made their first contribution in #5

Full Changelog: v0.2.0-alpha...v0.2.1-alpha

v0.2.0-alpha

19 Nov 17:30
d05c750

Choose a tag to compare

v0.2.0-alpha Pre-release
Pre-release

What's Changed

  • Add demo video by @orhun in #3
  • performance: adaptive polling by @epic-64 in #4
    • reduced CPU usage to 0% in all gamestates, except when a puzzle is active with real-time countdown
  • QoL: Main menu remembers which game mode is selected, instead of always picking middle one

New Contributors

Full Changelog: v0.1.0-alpha...v0.2.0-alpha

0.0.1-alpha

08 Nov 15:25

Choose a tag to compare

0.0.1-alpha Pre-release
Pre-release
v0.1.0-alpha

cleanup