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83 changes: 68 additions & 15 deletions src/renderers/noop/ReactNoop.js
Original file line number Diff line number Diff line change
Expand Up @@ -212,6 +212,40 @@ var rootContainers = new Map();
var roots = new Map();
var DEFAULT_ROOT_ID = '<default>';

let yieldBeforeNextUnitOfWork = false;
let yieldValue = null;

function* flushUnitsOfWork(n: number): Generator<mixed, void, void> {
var didStop = false;
while (!didStop && scheduledDeferredCallback !== null) {
var cb = scheduledDeferredCallback;
scheduledDeferredCallback = null;
yieldBeforeNextUnitOfWork = false;
yieldValue = null;
var unitsRemaining = n;
var didYield = false;
cb({
timeRemaining() {
if (yieldBeforeNextUnitOfWork) {
didYield = true;
return 0;
}
if (unitsRemaining-- > 0) {
return 999;
}
didStop = true;
return 0;
},
});

if (didYield) {
const valueToYield = yieldValue;
yieldValue = null;
yield valueToYield;
}
}
}

var ReactNoop = {
getChildren(rootID: string = DEFAULT_ROOT_ID) {
const container = rootContainers.get(rootID);
Expand Down Expand Up @@ -277,29 +311,48 @@ var ReactNoop = {
},

flushDeferredPri(timeout: number = Infinity) {
var cb = scheduledDeferredCallback;
if (cb === null) {
return;
// The legacy version of this function decremented the timeout before
// returning the new time.
// TODO: Convert tests to use flushUnitsOfWork or flushAndYield instead.
const n = timeout / 5 - 1;
const iterator = flushUnitsOfWork(n);
let value = iterator.next();
while (!value.done) {
value = iterator.next();
}
scheduledDeferredCallback = null;
var timeRemaining = timeout;
cb({
timeRemaining() {
// Simulate a fix amount of time progressing between each call.
timeRemaining -= 5;
if (timeRemaining < 0) {
timeRemaining = 0;
}
return timeRemaining;
},
});
// Don't flush animation priority in this legacy function. Some tests may
// still rely on this behavior.
},

flush() {
ReactNoop.flushAnimationPri();
ReactNoop.flushDeferredPri();
},

*flushAndYield(unitsOfWork: number = Infinity): Generator<mixed, void, void> {
for (const value of flushUnitsOfWork(unitsOfWork)) {
yield value;
}
ReactNoop.flushAnimationPri();
},

flushUnitsOfWork(n: number) {
const iterator = flushUnitsOfWork(n);
let value = iterator.next();
while (!value.done) {
value = iterator.next();
}
// TODO: We should always flush animation priority after flushing normal/low
// priority. Move this to flushUnitsOfWork generator once tests
// are converted.
ReactNoop.flushAnimationPri();
},

yield(value: mixed) {
yieldBeforeNextUnitOfWork = true;
yieldValue = value;
},

performAnimationWork(fn: Function) {
NoopRenderer.performWithPriority(AnimationPriority, fn);
},
Expand Down
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