-
-
Notifications
You must be signed in to change notification settings - Fork 24.8k
Description
Tested versions
Reproducible in 3.6 stable, 4.3, 4.4 RC2
System information
All
Issue description
When using physics interpolation, if you place a non-interpolated node B as a child of an interpolated node A, and move the parent node A on the physics tick, B will also receive NOTIFICATION_TRANSFORM_CHANGED on the physics tick, when the intention is usually to only move it on the frame idle.
This means:
- Excess transforms are sent to
VisualServer - Physics interpolation warnings may fire telling the user that the node should only be moved on the frame
This may be 3D only (not absolutely sure yet) as 2D works slightly differently.
Steps to reproduce
Create a non-interpolated child of an interpolated node, and move the parent on the physics tick.
Step through debugger / watch for warnings.
Minimal reproduction project (MRP)
Discussion
This has come up in multiple areas recently, specifically IK, ragdoll and XR.
See #103232 (comment)
It was a small oversight that didn't flag as a problem for the basic nodes we have working, but should be fixed before handling these above cases, where we want to use frame updates on nodes hanging from an interpolated parent.
Metadata
Metadata
Assignees
Type
Projects
Status