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Shadows create artifacts in Godot 3.0 #12148
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Description
Operating system or device, Godot version, GPU Model and driver (if graphics related):
Manjaro 17.0.5
Godot 3.0 Master Build
NVidia GT540M, driver 384.90
Issue description:
Small cubes from OmniLight shadow.

Steps to reproduce:
Just create an Omni Light above a "floor" and anable shadow.
Link to minimal example project:
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