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Shadow Normal Offset Bias #17260

@Enhex

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@Enhex

Normal Offset is a better way to eliminate self-shadowing with much less to virtually no peter panning:
gdc_poster_normaloffset

video explanation: https://web.archive.org/web/20160602213857/https://www.dissidentlogic.com/old/video/Techniques/NormalOffsetShadows_0001.wmv

Note: Godot's "Normal bias" seems to be slope bias, and it introduces a lot of peter panning.

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