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Input.is_action_pressed() still returns true after Cmd-Tab and releasing the key #36223

@lszl84

Description

@lszl84

Godot version:

3.2.stable

OS/device including version:

MacOS X Catalina 10.15.2

Issue description:

Basically the same as #18785 . This is still reproducible on mac.

Steps to reproduce:

#18785

Minimal reproduction project:

#18785

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