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Zipfile 3.5#73172

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hpvb wants to merge 283 commits intogodotengine:3.xfrom
ramatakinc:zipfile-3.5
Closed

Zipfile 3.5#73172
hpvb wants to merge 283 commits intogodotengine:3.xfrom
ramatakinc:zipfile-3.5

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@hpvb hpvb commented Feb 12, 2023

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m4gr3d and others added 30 commits August 29, 2022 17:07
…ontent

The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached.
This in turn caused an infinite loop in the file scanner preventing the project's content from showing up.

(cherry picked from commit 3047954)
The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources

(cherry picked from commit 3ac6b6a)
The setting is initially assigned the name of the Godot project,
but it's kept freezed to prevent issues when renaming the Godot
project.

The user can always rename the C# project and solution manually and
change the setting to the new name.

Co-authored-by: Ignacio Roldán Etcheverry <ignalfonsore@gmail.com>
(cherry picked from commit 31d09a8)
(cherry picked from commit 052257e)
(cherry picked from commit f8f665b)
There was no mention of the effect of AudioListener2D in this documentation, making it unclear if there was a relationship. The new text is copied and modified from the AudioStreamPlayer3D documentation.

Use 'an' as article before 'AudioListener3D'

(cherry picked from commit a7ebc6f)
Adds more details, especially about caveats, failure modes and pitfalls

(cherry picked from commit be41c09)
(cherry picked from commit e3b3462)
Fix NavigationObstacle nodes not registering to default navigation map.

(cherry picked from commit 47b39ce)
(cherry picked from commit 0e3097c)
(cherry picked from commit f624ace)
(cherry picked from commit e2dac6e)
@Calinou Calinou removed request for a team February 12, 2023 19:53
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