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This repository was archived by the owner on Feb 27, 2024. It is now read-only.
Because the maths is difficult to deal with. So i decided to buy the official holokit cardboard. And i am using iphone 8 for test.
So far, i feel the depth is correct ,which is good (i bought a third party headset and depth is incorrectly closer than the real thing). However, it has a strong distortion problem in the edge area. So only the position close to the center of view is marching the real world. I see that in the code, holokit v1 model set the distortion correction to zero. And if i manually adjust the distortion, it will break the perspective.
Because the maths is difficult to deal with. So i decided to buy the official holokit cardboard. And i am using iphone 8 for test.
So far, i feel the depth is correct ,which is good (i bought a third party headset and depth is incorrectly closer than the real thing). However, it has a strong distortion problem in the edge area. So only the position close to the center of view is marching the real world. I see that in the code, holokit v1 model set the distortion correction to zero. And if i manually adjust the distortion, it will break the perspective.
So what should i do?