Remove logging large bytes arrays#1731
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hecrj merged 1 commit intoiced-rs:masterfrom Feb 23, 2023
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Thanks! Good catch.
Hopefully one day something like this lands: rust-lang/rust#37009
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I've noticed a huge impact on startup time when logging is enabled w/
iceddue to large byte arrays getting printed to the terminal. This is due to the font bytes that are debugged, as well as the winit icon bytes that is debugged.We log the
winit::WindowBuilderdirectly, so I don't have access to customize how that is logged. This will require an upstream fix, if accepted. In the meantime, I think it's fair to log that struct asdebuginstead ofinfo. We already log the iced window settings oninfoanyways.I noticed there was already a fix for this on the glow side for default_font bytes. I've flipped this to
is_somesince it makes more sense thedefault_font: truemeansdefault_font: is_some / Some, meaning a default font was provided.