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Is there a simple way for the debug renderer to become aware of (and able to render) the virtual character shapes? |
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Answered by
jrouwe
May 15, 2025
Replies: 1 comment 1 reply
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If you use |
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1 reply
Answer selected by
LeXXik
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If you use
CharacterVirtual GetTransformedShapeyou can access its shape and transform. Then you can render it usingDebugRendererJS DrawShape. Note that this excludes theCharacterVirtualSettings mCharacterPaddingvalue that you pass in, so the shape will appear to float a bit.