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FS25_RealisticLivestock

Realistic Livestock mod for FS25.

Features:

Male Animals

  • Higher value
  • Required for reproduction
  • No male models (im not a 3d artist)

Visual Animals

  • The limit of visual animals per husbandry has been increased from 25 in the vanilla game, up to 200 at maximum which can be changed with a slider

Individual Animals

  • All animals are now 100% individual and the archaic cluster system has been scrapped, allowing for more variety in gameplay and animals
  • Every animal has its own unique identifier based on the UK's cattle identification system
  • Every animal has a birthday and a country of origin
  • Every animal can be named
  • Supported animals have ear tags on their left and right ears, detailing their country of origin, farm ID, animal ID, name and birthday, as well as a partial identifier on their behind
  • Supported animals have nose rings

Enhanced Pregnancy System

  • Animals of different species have varying amounts of potential offspring per each pregnancy (example: cows can have 0-3 calves)
  • Offspring is created inside the mother when she is impregnated instead of at birth
  • Ability to view the number of expected offspring and their due date
  • The reproduction duration is now unique for every animal, not every animal of the same species will take the same length of time to deliver their offspring

Genetics System

  • New genetics system
  • Every animal has several genetic modifiers completely unique to them
  • Current genetics are health, fertility, metabolism, productivity and meat quality
  • Genetics impact several different areas of the animal, such as pregnancy and sale value

Weight System

  • New weight system
  • Every animal has a weight unique to them, and each day they will gravitate to/from their ideal weight (based on their metabolism) due to how much they eat and drink
  • Weight affects sale value and health, and can unhealthy weight can result in death especially for young animals

Enhanced UI

  • New family tree visible in the animal screen
  • Lots of additional information is shown in the animal screen and the info box about each animal

Enhanced Production

  • Supported animals will have their production based on various factors
  • Cows will only produce milk when lactating, and their yield will rise and fall based on their previous pregnancy
  • Sheep will only produce wool in warm months

Death and Aging

  • Animal aging is no longer limited to 5 years
  • Every animal type has an expected lifespan, and every animal has a chance to die of old age the older they get, but can live past their expected lifespan
  • Animals can die from health, random accidents and bad pregnancies

Enhanced Animal Dealer

  • The animal dealer has been completely overhauled
  • Every supported country in the world now has several unique farms, which each produce up to 3 types of animals
  • Each farm will send some of their animals to the animal dealer every day
  • Every animal is unique and is no longer a template, and are generated based on the quality of the farm they come from
  • Every animal sent to the dealer will eventually disappear and will no longer be able to be bought, but will be replaced with new ones
  • Most animals are local to your country, but some will be imported from abroad
  • Animals at the dealer have a chance to be pregnant and will all have unique genetic qualities which will impact their price and usefulness

Screenshots

fsScreen_2025_05_07_17_28_58-min screenshot4 screenshot3 screenshot5

In Progress

  • Diseases
  • Message log tab for husbandries

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