Check us out on Modrinth! not uploaded yet
Check us out on Curseforge! not uploaded yet
Wiki coming soon! however the code is fully documented, and im working on a seperate mod as an example mod, which you can find here
In its current state, while being developed for fabric, is 100% compatable with neoforge via sinytra.
I could have easily just kept the code inside the mod I intend to use this for, however that mod is far from the only mod I wish to make that has multiblocks (I love multiblocks) and I was unable to find any fabric based multiblock libraries for 1.21.1. My goal for this is to make the process as easy as possible on the developers side, so minimal effort is required in order to implement a Multiblock while retaining full control of how the multiblock works.
-better visuals for the build hologram
-make a wiki
-add way to view build requirements (block list) other than emi (not implemented)
-create basic vanilla multiblock machines mod to use as examples
-implement vertical rotatable structures
-emi integration with material list, build preview & individual layer view
-way to see spaces which have the incorrect block & which require an air block to be present (may not ever happen cus i suck with rendering stuff & ultimately its not that important)