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This repository was archived by the owner on Mar 11, 2021. It is now read-only.
This repository was archived by the owner on Mar 11, 2021. It is now read-only.

Xamarin Studio templates don't work #289

@eatdrinksleepcode

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@eatdrinksleepcode

Operating System: OS X
Xamarin Studio Version: 5.9.5
MonoGame Addin Version: 3.4.0.455
CocosSharp Project Templates Version: 1.5.0.1

I am trying to start a CocosSharp project for the first time. I installed the CocosSharp extension in Xamarin Studio, and then attempted to create a new empty CocosSharp solution using the solution template. However, all I get is a "common" project, no Android or iOS projects. When I look on the file system, the folders for Android and iOS are there, but there are no files in them.

If I try to add a new CocosSharp iPad project to an empty solution, when I enter a project name and then hit the Create button, nothing happens. If I hit Create again, I am warned that the project already exists. The Create button is apparently creating the directory on disk, but then failing silently.

Does anyone know what is going on, or how I can figure out what is going on? Was really excited about trying out a new idea with CocosSharp this weekend, but this initial experience has kind of let the air out of my balloon.

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