use depth fog if not highp#14740
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greggman wants to merge 1 commit intomrdoob:devfrom
greggman:non-highp-fog
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use depth fog if not highp#14740greggman wants to merge 1 commit intomrdoob:devfrom greggman:non-highp-fog
greggman wants to merge 1 commit intomrdoob:devfrom
greggman:non-highp-fog
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In the fiddle in #14736, the depth is 500. That is not big. Perhaps the problem is in squaring that to compute the length. How about float fogDepth = - vFogPosition.z * length( vFogPosition / vFogPosition.z );Actually, you would have normalize by the max component. Consider this a proof-of-concept. |
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Closing in favour of #14752 |
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just an idea, maybe @WestLangley has others?