MeshDepthMaterial: Compute depth manually rather than using gl_FragCoord.z#18696
Merged
mrdoob merged 1 commit intomrdoob:devfrom Feb 28, 2020
Merged
MeshDepthMaterial: Compute depth manually rather than using gl_FragCoord.z#18696mrdoob merged 1 commit intomrdoob:devfrom
mrdoob merged 1 commit intomrdoob:devfrom