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2 changes: 2 additions & 0 deletions Plugins/Combat/CMakeLists.txt
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add_plugin(Combat
"Combat.cpp")
329 changes: 329 additions & 0 deletions Plugins/Combat/Combat.cpp
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#include "Combat.hpp"
#include "API/Functions.hpp"
#include "API/Constants.hpp"
#include "API/CNWBaseItem.hpp"
#include "API/CNWBaseItemArray.hpp"
#include "API/CNWFeat.hpp"
#include "API/CNWSCombatRound.hpp"
#include "API/CNWSCreature.hpp"
#include "API/CNWSCreatureStats.hpp"
#include "API/CNWSInventory.hpp"
#include "API/CNWSItem.hpp"
#include "API/CNWSRules.hpp"
#include "Utils.hpp"


using namespace NWNXLib;
using namespace NWNXLib::API;

static Combat::Combat* g_plugin;

NWNX_PLUGIN_ENTRY Plugin::Info* PluginInfo()
{
return new Plugin::Info
{
"Combat",
"Combat related functions",
"GoLoT",
"golot@golot.es",
1,
true
};
}

NWNX_PLUGIN_ENTRY Plugin* PluginLoad(Plugin::CreateParams params)
{
g_plugin = new Combat::Combat(params);
return g_plugin;
}

namespace Combat
{

NWNXLib::Hooking::FunctionHook* s_useFeatHook = nullptr;
NWNXLib::Hooking::FunctionHook* s_resolveSpecialAttackDamageBonus = nullptr;
NWNXLib::Hooking::FunctionHook* s_resolveSpecialAttackAttackBonus = nullptr;
int32_t g_nLastReturnValue;
int32_t g_nFeat;
int32_t g_nScriptType;
OBJECT_ID g_oidTarget;
std::unordered_map<uint16_t, SpecialAttackInfo> s_specialAttackMap;

Combat::Combat(const Plugin::CreateParams& params)
: Plugin(params)
{

#define REGISTER(func) \
GetServices()->m_events->RegisterEvent(#func, \
[this](ArgumentStack&& args){ return func(std::move(args)); })

REGISTER(SetSpecialAttackInfo);
REGISTER(SetReturnValue);
REGISTER(GetScriptType);
REGISTER(GetCurrentFeat);
REGISTER(GetFeatTarget);

#undef REGISTER

GetServices()->m_hooks->RequestExclusiveHook<Functions::_ZN12CNWSCreature7UseFeatEttjjP6Vector>(&CNWSCreature__UseFeat);
s_useFeatHook = GetServices()->m_hooks->FindHookByAddress(Functions::_ZN12CNWSCreature7UseFeatEttjjP6Vector);
GetServices()->m_hooks->RequestSharedHook<Functions::_ZN12CNWSCreature25ResolveMeleeSpecialAttackEiiP10CNWSObjecti, void>(&CNWSCreature__ResolveMeleeSpecialAttack);
GetServices()->m_hooks->RequestSharedHook<Functions::_ZN12CNWSCreature26ResolveRangedSpecialAttackEP10CNWSObjecti, void>(&CNWSCreature__ResolveRangedSpecialAttack);
GetServices()->m_hooks->RequestExclusiveHook<Functions::_ZN17CNWSCreatureStats31ResolveSpecialAttackDamageBonusEP12CNWSCreature>(&CNWSCreatureStats__ResolveSpecialAttackDamageBonus);
s_resolveSpecialAttackDamageBonus = GetServices()->m_hooks->FindHookByAddress(Functions::_ZN17CNWSCreatureStats31ResolveSpecialAttackDamageBonusEP12CNWSCreature);
GetServices()->m_hooks->RequestExclusiveHook<Functions::_ZN17CNWSCreatureStats31ResolveSpecialAttackAttackBonusEP12CNWSCreature>(&CNWSCreatureStats__ResolveSpecialAttackAttackBonus);
s_resolveSpecialAttackAttackBonus = GetServices()->m_hooks->FindHookByAddress(Functions::_ZN17CNWSCreatureStats31ResolveSpecialAttackAttackBonusEP12CNWSCreature);
}

Combat::~Combat()
{}

bool CheckAttackResultHit(uint8_t nAttackResult)
{
return nAttackResult == 1 || nAttackResult == 3 || nAttackResult == 5 ||
nAttackResult == 6 || nAttackResult == 7 || nAttackResult == 10;
}

BOOL Combat::CNWSCreature__UseFeat(CNWSCreature* thisPtr, uint16_t nFeat, uint16_t nSubFeat, OBJECT_ID oidTarget, OBJECT_ID oidArea, Vector* pvTarget)
{
if (!thisPtr)
return false;

nFeat = thisPtr->m_pStats->GetHighestLevelOfFeat(nFeat);
if (!thisPtr->m_pStats->HasFeat(nFeat))
return false;

auto attackInfoEntry = s_specialAttackMap.find(nFeat);
if (attackInfoEntry == s_specialAttackMap.end())
return s_useFeatHook->CallOriginal<BOOL>(thisPtr, nFeat, nSubFeat, oidTarget, oidArea, pvTarget);
auto& attackInfo = attackInfoEntry->second;

if (thisPtr->m_nState == 5)
{
thisPtr->SendFeedbackMessage(7, nullptr, nullptr);
return false;
}

auto* pTarget = Utils::GetGameObject(oidTarget);
auto* pFeat = Globals::Rules()->GetFeat(nFeat);
if (oidTarget != Constants::OBJECT_INVALID && pTarget && Utils::AsNWSCreature(pTarget)
&& pFeat->m_bHostileFeat && thisPtr->GetAIStateReaction(oidTarget) == 1)
{
thisPtr->SendFeedbackMessage(0xbb, nullptr, nullptr);
return false;
}

if (!thisPtr->m_pStats->GetFeatRemainingUses(nFeat))
{
thisPtr->SendFeedbackMessage(199, nullptr, nullptr);
return false;
}

thisPtr->AddAttackActions(oidTarget, 0, 0, 0);

bool bRangedWeapon = thisPtr->GetRangeWeaponEquipped();
if ((attackInfo.nAttackRangeType == SpecialAttackRangeType::Melee && bRangedWeapon)
|| (attackInfo.nAttackRangeType == SpecialAttackRangeType::Ranged && !bRangedWeapon))
return false;

bool bAllowed = true;

if (!attackInfo.sTestRequirementsScript.empty())
{
//TODO: Add params
g_nLastReturnValue = bAllowed;
g_nScriptType = ScriptType::RequirementsScript;
g_nFeat = attackInfo.nFeatId;
g_oidTarget = pTarget->m_idSelf;
Utils::ExecuteScript(attackInfo.sTestRequirementsScript, thisPtr->m_idSelf);
bAllowed = !!g_nLastReturnValue;
}

if (bAllowed)
thisPtr->m_pcCombatRound->AddSpecialAttack(nFeat);

return bAllowed;
}

void Combat::CNWSCreature__ResolveMeleeSpecialAttack(bool before, CNWSCreature* thisPtr, int32_t, int32_t, CNWSObject* pTarget, int32_t)
{
if (before || !pTarget)
return;

auto pCombatRound = thisPtr->m_pcCombatRound;
auto nCurrentAttack = pCombatRound->m_nCurrentAttack;
auto pAttack = pCombatRound->GetAttack(nCurrentAttack);

auto nFeat = pAttack->m_nAttackType;

if (!nFeat || !CheckAttackResultHit(pAttack->m_nAttackResult))
return;

auto attackInfoEntry = s_specialAttackMap.find(nFeat);
if (attackInfoEntry == s_specialAttackMap.end())
return;

auto& attackInfo = attackInfoEntry->second;
if (attackInfo.sPostDamageScript.empty())
return;

auto nDamage = pAttack->GetTotalDamage(1);
if (nDamage > 0)
{
//TODO: Add params
g_nScriptType = ScriptType::PostDamageScript;
g_nFeat = attackInfo.nFeatId;
g_oidTarget = pTarget->m_idSelf;
Utils::ExecuteScript(attackInfo.sPostDamageScript, thisPtr->m_idSelf);
}
}

void Combat::CNWSCreature__ResolveRangedSpecialAttack(bool before, CNWSCreature* thisPtr, CNWSObject* pTarget, int32_t)
{
if (before || !pTarget)
return;

auto pCombatRound = thisPtr->m_pcCombatRound;
auto nCurrentAttack = pCombatRound->m_nCurrentAttack;
auto pAttack = pCombatRound->GetAttack(nCurrentAttack);

auto nFeat = pAttack->m_nAttackType;

if (!nFeat || !CheckAttackResultHit(pAttack->m_nAttackResult))
return;

auto attackInfoEntry = s_specialAttackMap.find(nFeat);
if (attackInfoEntry == s_specialAttackMap.end())
return;

auto& attackInfo = attackInfoEntry->second;
if (attackInfo.sPostDamageScript.empty())
return;

auto nDamage = pAttack->GetTotalDamage(1);
if (nDamage > 0)
{
//TODO: Add params
g_nScriptType = ScriptType::PostDamageScript;
g_nFeat = attackInfo.nFeatId;
g_oidTarget = pTarget->m_idSelf;
Utils::ExecuteScript(attackInfo.sPostDamageScript, thisPtr->m_idSelf);
}
}

int32_t Combat::CNWSCreatureStats__ResolveSpecialAttackDamageBonus(CNWSCreatureStats* thisPtr, CNWSCreature* pTarget)
{
auto pCombatData = thisPtr->m_pBaseCreature->m_pcCombatRound;
auto pAttackData = pCombatData->GetAttack(pCombatData->m_nCurrentAttack);

auto nFeat = pAttackData->m_nAttackType;
auto attackInfoEntry = s_specialAttackMap.find(nFeat);
if (attackInfoEntry == s_specialAttackMap.end())
return s_resolveSpecialAttackDamageBonus->CallOriginal<int32_t>(thisPtr, pTarget);

auto& attackInfo = attackInfoEntry->second;

int32_t nScriptModifier = 0;
if (!attackInfo.sDamageModScript.empty())
{
//TODO: Add params
g_nLastReturnValue = nScriptModifier;
g_nScriptType = ScriptType::DamageModifierScript;
g_nFeat = attackInfo.nFeatId;
g_oidTarget = pTarget->m_idSelf;
Utils::ExecuteScript(attackInfo.sDamageModScript, thisPtr->m_pBaseCreature->m_idSelf);
nScriptModifier = g_nLastReturnValue;
}

return attackInfo.nDamageModifier + nScriptModifier;
}

int32_t Combat::CNWSCreatureStats__ResolveSpecialAttackAttackBonus(CNWSCreatureStats* thisPtr, CNWSCreature* pTarget)
{
auto pCombatData = thisPtr->m_pBaseCreature->m_pcCombatRound;
auto pAttackData = pCombatData->GetAttack(pCombatData->m_nCurrentAttack);

auto nFeat = pAttackData->m_nAttackType;
auto attackInfoEntry = s_specialAttackMap.find(nFeat);
if (attackInfoEntry == s_specialAttackMap.end())
return s_resolveSpecialAttackDamageBonus->CallOriginal<int32_t>(thisPtr, pTarget);

auto& attackInfo = attackInfoEntry->second;

int32_t nScriptModifier = 0;
if (!attackInfo.sAttackModScript.empty())
{
//TODO: Add params
g_nLastReturnValue = nScriptModifier;
g_nScriptType = ScriptType::AttackModifierScript;
g_nFeat = attackInfo.nFeatId;
g_oidTarget = pTarget->m_idSelf;
Utils::ExecuteScript(attackInfo.sAttackModScript, thisPtr->m_pBaseCreature->m_idSelf);
nScriptModifier = g_nLastReturnValue;
}

return attackInfo.nAttackModifier + nScriptModifier;
}

ArgumentStack Combat::SetSpecialAttackInfo(ArgumentStack&& args)
{
ArgumentStack stack;

auto nFeat = Services::Events::ExtractArgument<int32_t>(args);
auto nAttackRangeType = Services::Events::ExtractArgument<int32_t>(args);
auto nDamageModifier = Services::Events::ExtractArgument<int32_t>(args);
auto nAttackModifier = Services::Events::ExtractArgument<int32_t>(args);
auto sTestRequirementsScript = Services::Events::ExtractArgument<std::string>(args);
auto sAttackModScript = Services::Events::ExtractArgument<std::string>(args);
auto sDamageModScript = Services::Events::ExtractArgument<std::string>(args);
auto sPostDamageScript = Services::Events::ExtractArgument<std::string>(args);

ASSERT_OR_THROW(nFeat > 0);
ASSERT_OR_THROW(nFeat < Globals::Rules()->m_nNumFeats);
ASSERT_OR_THROW(nAttackRangeType >= SpecialAttackRangeType::Any);
ASSERT_OR_THROW(nAttackRangeType <= SpecialAttackRangeType::Ranged);

auto& attackInfo = s_specialAttackMap[nFeat];

attackInfo.nFeatId = nFeat;
attackInfo.nAttackRangeType = static_cast<SpecialAttackRangeType::TYPE>(nAttackRangeType);
attackInfo.nDamageModifier = nDamageModifier;
attackInfo.nAttackModifier = nAttackModifier;
attackInfo.sTestRequirementsScript = sTestRequirementsScript;
attackInfo.sAttackModScript = sAttackModScript;
attackInfo.sDamageModScript = sDamageModScript;
attackInfo.sPostDamageScript = sPostDamageScript;

return stack;
}

ArgumentStack Combat::SetReturnValue(ArgumentStack&& args)
{
ArgumentStack stack;
auto nRet = Services::Events::ExtractArgument<int32_t>(args);
g_nLastReturnValue = nRet;
return stack;
}

ArgumentStack Combat::GetScriptType(ArgumentStack&&)
{
ArgumentStack stack;
Services::Events::InsertArgument(stack, g_nScriptType);
return stack;
}

ArgumentStack Combat::GetCurrentFeat(ArgumentStack&&)
{
ArgumentStack stack;
Services::Events::InsertArgument(stack, g_nFeat);
return stack;
}

ArgumentStack Combat::GetFeatTarget(ArgumentStack&&)
{
ArgumentStack stack;
Services::Events::InsertArgument(stack, g_oidTarget);
return stack;
}

}
65 changes: 65 additions & 0 deletions Plugins/Combat/Combat.hpp
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#pragma once

#include "Plugin.hpp"
#include "Services/Hooks/Hooks.hpp"
#include "Services/Events/Events.hpp"

using ArgumentStack = NWNXLib::Services::Events::ArgumentStack;

namespace Combat {

namespace SpecialAttackRangeType
{
enum TYPE
{
Any,
Melee,
Ranged
};
}

namespace ScriptType
{
enum TYPE
{
RequirementsScript,
AttackModifierScript,
DamageModifierScript,
PostDamageScript
};
};

struct SpecialAttackInfo
{
uint16_t nFeatId;
SpecialAttackRangeType::TYPE nAttackRangeType = SpecialAttackRangeType::Any;
int32_t nAttackModifier;
int32_t nDamageModifier;
std::string sTestRequirementsScript;
std::string sAttackModScript;
std::string sDamageModScript;
std::string sPostDamageScript;
};

class Combat : public NWNXLib::Plugin
{

public:
Combat(const Plugin::CreateParams& params);
virtual ~Combat();

private:
static BOOL CNWSCreature__UseFeat(CNWSCreature* thisPtr, uint16_t nFeat, uint16_t nSubFeat, OBJECT_ID oidTarget, OBJECT_ID oidArea, Vector* pvTarget);
static void CNWSCreature__ResolveMeleeSpecialAttack(bool before, CNWSCreature* thisPtr, int32_t nAttack, int32_t nNumAttacks, CNWSObject* pTarget, int32_t nTimeAnimation);
static void CNWSCreature__ResolveRangedSpecialAttack(bool before, CNWSCreature* thisPtr, CNWSObject* pTarget, int32_t nTimeAnimation);
static int32_t CNWSCreatureStats__ResolveSpecialAttackDamageBonus(CNWSCreatureStats* thisPtr, CNWSCreature* pTarget);
static int32_t CNWSCreatureStats__ResolveSpecialAttackAttackBonus(CNWSCreatureStats* thisPtr, CNWSCreature* pTarget);

ArgumentStack SetSpecialAttackInfo(ArgumentStack&&);
ArgumentStack SetReturnValue(ArgumentStack&& args);
ArgumentStack GetScriptType(ArgumentStack&&);
ArgumentStack GetCurrentFeat(ArgumentStack&&);
ArgumentStack GetFeatTarget(ArgumentStack&&);
};

}
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