[CI] add multithreaded matetrack runs that simulate gameplay#6641
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robertnurnberg wants to merge 1 commit intoofficial-stockfish:masterfrom
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[CI] add multithreaded matetrack runs that simulate gameplay#6641robertnurnberg wants to merge 1 commit intoofficial-stockfish:masterfrom
robertnurnberg wants to merge 1 commit intoofficial-stockfish:masterfrom
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Looks like the new CI fails for master? Unfortunate. That would mean #6636 did not fully fix the issue. Will try to reproduce locally. Edit: CI failed on my fork, which was not rebased on latest master yet. |
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himetsai
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Mar 8, 2026
closes official-stockfish#6641 No functional change
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To be able to catch catch bugs like #6293 in future.
Notice that these runs are nondeterministic, like our other existing multithreaded matetrack runs. It is important to run these without TBs, since we cannot guarantee PV extension completion. The time settings were chosen so that the new tests take about the same time as the existing matetrack ones (around 2-3mins).
No functional change