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Target texture unloads (red square) #468

@Tofame

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@Tofame

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What happened?

You can see on the video that when you go out of the visible range for monster the red square disappears, but the target stays on the battle list and can be attacked. This shouldn't happen, the red square should still be visible.

According to maomao from discord, the issue is that "there is something called unload tiles or something and that thing is propably on a tile if you move out of bounds it disapears". If it's possible and the issue lays there I think that red square should be excluded from this unload tile or whatever this is. (or the target should atleast be removed from target list).

trainer.mp4

What OS are you seeing the problem on?

Windows

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    Priority: LowMinor impactStatus: Pending TestThis PR or Issue requires more testingType: BugInconsistencies or issues which will cause an issue or problem for users or implementors.

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