A network packet sniffing tool into clientkit.
Would be really thankful if we can get some suggestions about a sniffing tool. (like HaRepacker, Hex Edit Neo)
Batch operations / Incremental import for HaRepacker
I do a lot of repeating operations modifying WZs, for example, removing all EXP/Drop cards. There are many disadvantages:
- For 1 function, usually you need to modify a bunch of nodes.
- Need to be really careful not modified unrelated nodes.
- Hard to merge others modifications. (Or hard to be version controlled)
I remember there was a tool can generate an exe patch from wz to wz years ago.
NPC scripts filename.
Most NPC's filename is the code of that NPC. A renaming of 9010009.js to 9010009-duey.js might improve my happiness really a bit. Maybe a rename when modifying strategy can help this come true.
A Maple framework
It's only an academic discussion, not requesting it.
The most unreachable possibility maybe turning a "maple source" to a "maple framework".
This idea is from some existing projects like "Rack and Rails", "WSGI and Django" and other middleware based framework. There is also an interesting game development driven by mods, Minetest
A summary of the ideal situation:
Everyone starts from a GMS (or a more simplicity) when installed HeavenMS, then developers pick features from package system (maven / ant).
I think of the framework based on the truth: I need to maintain both personal modifications and keeping code up to date with upstream. Feature toggle is a nice solution for current, tho.