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Movement / Physics #16

@0Calories

Description

@0Calories
  • Gravity when falling down is not capped, accelerates constantly
  • Janky behaviour when jumping onto and off ropes
  • After climbing up a rope, character pops up instead of stopping at the top of the platform
  • Knockback from mobs when getting hit should be more horizontal knockback, less vertical
  • When dropping items, drops the item off-center from the character (not centered at origin)
  • When hitting a mob, the knockback on them feels janky. It seems like they are still able to move during their knockback / hit animation
  • When jumping down from a platform, the player should jump up vertically a bit more first before starting descent, instead of an immediate drop

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