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This repository was archived by the owner on Feb 11, 2024. It is now read-only.
I've been getting complaints of the clipping on one of my windows not working in a level, and decided to investigate. Not sure what the SabreCSG version is, but it's relatively recent (downloaded within the last couple of months).
I have disabled every other CSG object and brush other than shown.
The brushes:
The generated geometry:
As you can see, some of the brushes are being turned into collision meshes correctly, but the ones on the right are just skipped. No errors are thrown. I have tried deleting and remaking the brushes from the ones on the left that work. I know the Rebuild button is working because I've tried deleting the CollisionMesh object and it gets remade.
Bluntly, I'm completely stumped, and really think this may be a bug not user error. And if it's not, it's probably a UX failure if the user has literally no way of telling what the issue is.