Currently, one_step.simulate() does not consider the player number in a 2-player game.
This means that if I'm playing as player1 and the striker pockets some black coins, the actual move is a foul and all coins pocketed in this turn would come back on board. However, the simulator would not return this as foul (the state returned by the simulator will have all coins pocketed)
Currently, one_step.simulate() does not consider the player number in a 2-player game.
This means that if I'm playing as player1 and the striker pockets some black coins, the actual move is a foul and all coins pocketed in this turn would come back on board. However, the simulator would not return this as foul (the state returned by the simulator will have all coins pocketed)