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Description
Metroid Zero Mission crashes during the very final cutscene when Samus gets into the ship to escape the planet.
It seems like other GBA emulators also have this exact issue. It appears mGBA used to have the same issue and they seemed to have patched it. (mgba-emu/mgba#1012)
The issue persists on the latest version (SkyEmu v4). I was able to reproduce it both on a Windows and MacOS.
I'd be happy to collect/submit logs if necessary, or maybe contact mGBA developers to understand how they fixed it. In the issue I linked, looks like the bug reporter provided saved states so it should be fairly easy to reproduce the issue using those.
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