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If there's one thing most of us agree on, it's that the labels used in these disassemblies could be improved. Let's use this issue to decide what to do.
As I've already mentioned, I'd like to use the official labels that we have unearthedover the years. I think the main benefit would be that it gives us a common reference for variables and functions used in these games. This wouldn't only be useful to harmonise labels used across disassemblies, but it would also be a useful reference for documentation that talks about these. Authors wouldn't need to worry about which custom label they've used to queue a sprite for display, for example (Display_Sprite? Queue_Sprite?).
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