Releases: stosumarte/FreenectTD
FreenectTD v1.0.1
CHANGELOG
Fixes and improvements
- Fixed an issue that would cause the "Undistort depth" parameter to get disabled in the wrong circumstances
- Mitigated an issue that could cause the plugin to freeze when running with Kinect V2
- Fixed an issue that would cause buffer corruption when changing from a low resolution to a higher one
- (Potentially) mitigated an issue where Kinect V2 devices are not detected upon reconnection
FreenectTD v1.0.0
I must thank everyone for the patience. After months of work, version 1.0.0 is now live! 🥳
CHANGELOG
New features
- Kinect V2 support via libfreenect2 (all models)
- New one-click installer - no more copying in obscure folders, the installer does all the work for you
- Depth registration (align depth map to color) for both V1/V2
- Depth undistortion for V2
- Depth pointcloud output for V2 - with native compatibility with the "kinectPointcloud" component from the Palette and TOPtoPOP
- IR camera output for V2
- Custom resolution parameters
- On-off toggles for Depth/Pointcloud/IR output
Fixes and improvements
- Better error/warning handling
- Improved Kinect V1 compatibility (mod. 1473/K4W)
- Improved performance
FreenectTD v0.2.3
Fixed an issue with libfreenect being compiled only for macOS 15+.
Added version header in the parameters custom panel in TD for convenience.
FreenectTD v0.2.2
FreenectTD v0.2.1
Fixed an issue where libfreenect.0.dylib would look for libusb in the homebrew cellar directory, making the plugin hang or crash at launch.
FreenectTD v0.2.0
Embedded libusb and libfreenect as executables in the plugin bundle, making installation and portability easier while avoiding library referencing issues.
FreenectTD v0.1.2
(Potentially?) fixed an issue with library search paths, where FreenectTD could not locate libusb and libfreenect, leaving TD hanging.
FreenectTD v0.1.1
Added a toggle to invert the depth map.
FreenectTD v0.1.0
First release of FreenectTD.