fix(taos): semphore is not destroy#34492
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Summary of ChangesHello @wangmm0220, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request addresses a critical bug where semaphore resources were not being properly destroyed, potentially leading to resource leaks. By enabling the previously commented-out destruction logic within the Highlights
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Code Review
This pull request fixes a resource leak on macOS (_TD_DARWIN_64) where semaphores were not being destroyed because the tsem_destroy function was effectively a no-op. The change correctly implements the function by calling dispatch_release to free the semaphore and then setting the pointer to NULL to prevent use-after-free issues. This is an important fix. I have one minor suggestion to improve the consistency of error handling. Additionally, you may want to correct the typo in the pull request title ('semphore' -> 'semaphore').
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