-
Notifications
You must be signed in to change notification settings - Fork 121
Pull requests: transhumandesign/kag-base
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Improve map hit of knight(remake pr)
kind: Fix
Fixes a bug
#2507
opened Dec 29, 2025 by
longwoodbow
Loading…
[changed] Bucket splashes from center when unattached and having almost no sideward velocity
kind: Change
A change to an existing feature or mechanic
#2500
opened Dec 22, 2025 by
mugg91
Loading…
Mounted Bow should use index 6(16x16) for icon
kind: Fix
Fixes a bug
#2497
opened Dec 20, 2025 by
longwoodbow
Loading…
[changed] Respawn time is reset when changing team (CTF)
kind: Change
A change to an existing feature or mechanic
#2495
opened Dec 18, 2025 by
mugg91
Loading…
[fixed] death tip doesn't show as spectator
kind: Fix
Fixes a bug
#2494
opened Dec 18, 2025 by
mugg91
Loading…
[fixed] Tips that contained outdated information or bad grammar
scope: Translations
#2490
opened Dec 13, 2025 by
mugg91
Loading…
[changed] Tips use the player's keys rather than the default keys
kind: Change
A change to an existing feature or mechanic
#2489
opened Dec 13, 2025 by
mugg91
Loading…
[added] can travel tunnel by key
kind: Feature
A pitch for a new feature or mechanic
status: Testing needed
An issue or PR needs to receive testing to verify the change or check for newly introduced bugs
#2486
opened Dec 6, 2025 by
mugg91
Loading…
[fixed] Drill was making Steam Puff without dealing damage and detaching
kind: Bug
An *objective* unintended feature/mechanic that should be fixed
#2484
opened Dec 4, 2025 by
mugg91
Loading…
Spectators heard lose fanfare on game over
kind: Change
A change to an existing feature or mechanic
#2481
opened Dec 4, 2025 by
longwoodbow
Loading…
[fixed] Scenery now gets destroyed by unpacked or spawned in buildings
kind: Change
A change to an existing feature or mechanic
#2466
opened Nov 29, 2025 by
mugg91
Loading…
[dev] Merged Timeout.as & DecayUnused.as
kind: Change
A change to an existing feature or mechanic
#2463
opened Nov 23, 2025 by
mugg91
Loading…
[change] Old buildings "Research" and "Barracks" are now non-flammable
kind: Change
A change to an existing feature or mechanic
#2462
opened Nov 23, 2025 by
mugg91
Loading…
[dev] Removed unneeded FireAnim.as from some blob scripts
scope: Refactor (no functional change)
PRs with no gameplay change or visible bug solved; generally tagged for refactor PRs
#2460
opened Nov 23, 2025 by
mugg91
Loading…
[fixed] Music/Ambient music will fade out when turning off game music in the settings
kind: Fix
Fixes a bug
status: Ready
A pull request that functions correctly and is ready for testing
#2459
opened Nov 22, 2025 by
mugg91
Loading…
No build damage
gamemode: CTF
Affects CTF, or both CTF and SmallCTF.
kind: Change
A change to an existing feature or mechanic
status: Ready
A pull request that functions correctly and is ready for testing
status: Requires discussion
An controversial/debatable issue requiring discussion by the community before implementation
#2456
opened Nov 22, 2025 by
mehwaffle10
Loading…
Red Barrier No Build
kind: Feature
A pitch for a new feature or mechanic
status: Ready
A pull request that functions correctly and is ready for testing
#2455
opened Nov 22, 2025 by
mehwaffle10
Loading…
[added] Ambient music when being near or inside water
kind: Feature
A pitch for a new feature or mechanic
#2453
opened Nov 12, 2025 by
mugg91
Loading…
[change] neutral archer can grapple in red barrier
kind: Change
A change to an existing feature or mechanic
status: Ready
A pull request that functions correctly and is ready for testing
#2451
opened Nov 9, 2025 by
mugg91
Loading…
[dev] Don't add fake tiles to arrays in RegrowPlants
scope: Refactor (no functional change)
PRs with no gameplay change or visible bug solved; generally tagged for refactor PRs
#2449
opened Nov 8, 2025 by
mugg91
Loading…
[added] Arrows will have special collision effect with filled bucket
kind: Feature
A pitch for a new feature or mechanic
#2446
opened Nov 2, 2025 by
mugg91
Loading…
[dev] Some optimizations
scope: Refactor (no functional change)
PRs with no gameplay change or visible bug solved; generally tagged for refactor PRs
#2440
opened Oct 31, 2025 by
mugg91
Loading…
[fixed] Sandbox surrender text
kind: Change
A change to an existing feature or mechanic
#2438
opened Oct 31, 2025 by
mugg91
Loading…
Previous Next
ProTip!
Adding no:label will show everything without a label.