- Initialize a forked (maybe also in-memory?) actor with custom parameters. I primarily use this to pass in some other ActorRefs.
- The actor reads from getCustomParameters() in the initialize method, everything works.
- Change the configuration of that actor.
- The actor gets destroyed and recreated, but getCustomParameters() now is undefined. debug mode shows the custom parameters are just gone from the create-actor message used internally.
I guess the hot reloading code is just missing this behavior entirely?