Iβm a Software Engineer at PhonePe, working in the SRE Tools Team, where I design and build internal reliability and platform tooling primarily using Go and Rust.
My work focuses on distributed systems, developer productivity, observability, and performance. I enjoy building infrastructure that scales quietly and reliably β systems that are efficient, debuggable, and resilient by design.
With a strong foundation in systems programming and low-level development, Iβm naturally drawn to problems close to the metal while keeping large-scale production environments in mind.
- π SRE & Internal Tooling β Automation systems, reliability platforms, developer tooling
- βοΈ Systems Programming β OS development, memory management, Rust internals
- π WebAssembly & Runtime Tooling β VLC browser integration, Wasmer experimentation
- π± Android & Platform Engineering β Previously built production mobile systems
- π§ AI/ML Systems β DNNs from scratch, real-time facial expression pipelines
- π€ Open Source β GSoC 2023 & 2024 @ VideoLAN (WebAssembly plugins for VLC)
- Build for scale, not just correctness
- Prefer observability over assumptions
- Optimize only after understanding the system deeply
- Keep abstractions clean and predictable
- Ship tools that engineers actually enjoy using
- π LinkedIn
- π Personal Website
- π¬ Open to conversations around distributed systems, Rust tooling, SRE platforms, and systems design
Building reliable systems that perform under pressure and scale without surprises.



