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bugSomething isn't workingSomething isn't working
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When running test LoadModelsFromBabylonJs it looks like there is a problem on validating saved Bee.glb (TestFiles\BabylonJS-Assets\meshes\Bee.glb), there are validation errors like:
{
"code": "NODE_SKINNED_MESH_NON_ROOT",
"message": "Node with a skinned mesh is not root. Parent transforms will not affect a skinned mesh.",
"severity": 1,
"pointer": "/nodes/111"
},
{
"code": "ACCESSOR_ANIMATION_INPUT_NON_INCREASING",
"message": "Animation input accessor element at index 58 is less than or equal to previous: 1.899999976158142 <= 1.899999976158142.",
"severity": 0,
"pointer": "/animations/1/samplers/0/input"
},
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bugSomething isn't workingSomething isn't working