Skip to content

Unit test bee.glb is failing #294

@bertt

Description

@bertt

When running test LoadModelsFromBabylonJs it looks like there is a problem on validating saved Bee.glb (TestFiles\BabylonJS-Assets\meshes\Bee.glb), there are validation errors like:

     {
                "code": "NODE_SKINNED_MESH_NON_ROOT",
                "message": "Node with a skinned mesh is not root. Parent transforms will not affect a skinned mesh.",
                "severity": 1,
                "pointer": "/nodes/111"
            },
            {
                "code": "ACCESSOR_ANIMATION_INPUT_NON_INCREASING",
                "message": "Animation input accessor element at index 58 is less than or equal to previous: 1.899999976158142 <= 1.899999976158142.",
                "severity": 0,
                "pointer": "/animations/1/samplers/0/input"
            },

Metadata

Metadata

Assignees

Labels

bugSomething isn't working

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions