Skip to content

fix: Layering issue making unit buttons not work#880

Merged
OH296 merged 1 commit intoAdeptus-Dominus:mainfrom
OH296:fix_buttons
Jun 17, 2025
Merged

fix: Layering issue making unit buttons not work#880
OH296 merged 1 commit intoAdeptus-Dominus:mainfrom
OH296:fix_buttons

Conversation

@OH296
Copy link
Copy Markdown
Collaborator

@OH296 OH296 commented Jun 17, 2025

Purpose

  • Self-descriptive.

Describe your changes/additions

  • Self-descriptive.

What can/needs to be improved/changed

  • Nothing.

Testing done

  • None, and I understand the risks.

Related things and/or additional context

  • None.

@coderabbitai
Copy link
Copy Markdown
Contributor

coderabbitai bot commented Jun 17, 2025

📝 Walkthrough

Summary by CodeRabbit

  • Bug Fixes
    • The unit UI panel will no longer display when a popup window is present, improving visual clarity during popups.

Walkthrough

By the Omnissiah's decree, the function draw_sprite_and_unit_equip_data() within the script has been modified to conditionally suppress the drawing of the unit UI panel when an obj_popup instance is detected, thus altering the rendering sequence based on popup presence.

Changes

Files/Paths Change Summary
scripts/scr_ui_manage/scr_ui_manage.gml Added a conditional check to prevent unit UI panel drawing if an obj_popup instance exists.

Possibly related PRs

  • fix: Unit stats not appearing #761: Alters drawing logic in scr_ui_manage.gml, adding conditional checks for obj_popup to control unit UI rendering—clearly aligned with the current modifications.

Suggested labels

Type: Fix, Size: Tiny


Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share
🪧 Tips

Chat

There are 3 ways to chat with CodeRabbit:

  • Review comments: Directly reply to a review comment made by CodeRabbit. Example:
    • I pushed a fix in commit <commit_id>, please review it.
    • Explain this complex logic.
    • Open a follow-up GitHub issue for this discussion.
  • Files and specific lines of code (under the "Files changed" tab): Tag @coderabbitai in a new review comment at the desired location with your query. Examples:
    • @coderabbitai explain this code block.
    • @coderabbitai modularize this function.
  • PR comments: Tag @coderabbitai in a new PR comment to ask questions about the PR branch. For the best results, please provide a very specific query, as very limited context is provided in this mode. Examples:
    • @coderabbitai gather interesting stats about this repository and render them as a table. Additionally, render a pie chart showing the language distribution in the codebase.
    • @coderabbitai read src/utils.ts and explain its main purpose.
    • @coderabbitai read the files in the src/scheduler package and generate a class diagram using mermaid and a README in the markdown format.
    • @coderabbitai help me debug CodeRabbit configuration file.

Support

Need help? Create a ticket on our support page for assistance with any issues or questions.

Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments.

CodeRabbit Commands (Invoked using PR comments)

  • @coderabbitai pause to pause the reviews on a PR.
  • @coderabbitai resume to resume the paused reviews.
  • @coderabbitai review to trigger an incremental review. This is useful when automatic reviews are disabled for the repository.
  • @coderabbitai full review to do a full review from scratch and review all the files again.
  • @coderabbitai summary to regenerate the summary of the PR.
  • @coderabbitai generate sequence diagram to generate a sequence diagram of the changes in this PR.
  • @coderabbitai resolve resolve all the CodeRabbit review comments.
  • @coderabbitai configuration to show the current CodeRabbit configuration for the repository.
  • @coderabbitai help to get help.

Other keywords and placeholders

  • Add @coderabbitai ignore anywhere in the PR description to prevent this PR from being reviewed.
  • Add @coderabbitai summary to generate the high-level summary at a specific location in the PR description.
  • Add @coderabbitai or @coderabbitai title anywhere in the PR title to generate the title automatically.

CodeRabbit Configuration File (.coderabbit.yaml)

  • You can programmatically configure CodeRabbit by adding a .coderabbit.yaml file to the root of your repository.
  • Please see the configuration documentation for more information.
  • If your editor has YAML language server enabled, you can add the path at the top of this file to enable auto-completion and validation: # yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json

Documentation and Community

  • Visit our Documentation for detailed information on how to use CodeRabbit.
  • Join our Discord Community to get help, request features, and share feedback.
  • Follow us on X/Twitter for updates and announcements.

@github-actions github-actions bot added Size: Tiny Type: Fix This is a fix for a bug labels Jun 17, 2025
Copy link
Copy Markdown
Contributor

@coderabbitai coderabbitai bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Actionable comments posted: 1

📜 Review details

Configuration used: CodeRabbit UI
Review profile: ASSERTIVE
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 4475ee6 and a20c72a.

📒 Files selected for processing (1)
  • scripts/scr_ui_manage/scr_ui_manage.gml (1 hunks)
🧰 Additional context used
📓 Path-based instructions (2)
`**/*.gml`: - Macro constants require a space between the constant name and value. Without it, the compiler will throw an error. I.e. `#macro ARR_body_parts["arm"]` will crash the ...

**/*.gml: - Macro constants require a space between the constant name and value. Without it, the compiler will throw an error. I.e. #macro ARR_body_parts["arm"] will crash the game, because there is no space between the array and the name of the macro.

  • scripts/scr_ui_manage/scr_ui_manage.gml
`**/*.*`: - Having humanly understandable and maintainable code is always the top most priority. - DRY (Don't repeat yourself) principle is also very important. - Ensure that the c...

**/*.*: - Having humanly understandable and maintainable code is always the top most priority.

  • scripts/scr_ui_manage/scr_ui_manage.gml
🔇 Additional comments (1)
scripts/scr_ui_manage/scr_ui_manage.gml (1)

509-511: Order restored, no further rites required

Conditionally inhibiting company_data.unit_ui_panel.draw_with_dimensions() when a obj_popup instance exists neatly removes the z-index conflict that silenced the sacred buttons. Logic holds; no regressions detected.

@OH296 OH296 merged commit 447925c into Adeptus-Dominus:main Jun 17, 2025
3 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

Size: Tiny Type: Fix This is a fix for a bug

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant